Material construction/manipulation functions

make-material
Construct a material from a BSDF
make-rgb
Construct a spectrum representing the given RGB values
make-spectrum
Directly construct a spectrum
make-surf
Construct a BSDF of the given type + parameters
make-emittance
Construct an emission function of the given type + parameters
load-texture2d
Load a 2D texture from a file (currently only TGA files supported)



OPath Documentation 2005-08-19