- make-lowmesh
- Construct a low-polygon (should be under 1,000,000 verts) mesh
- load-wavefront-obj
- Load a mesh from an Alias Wavefront .obj file
- make-aabbtree
- Construct a geom that represents a lowmesh + Axis Aligned Bounding Box Tree acceleration structure
- make-sphere
- Construct a sphere
- make-transform
- Build a transform from a displacement and a quaternion
- make-quat-axis-ang
- Construct a quaternion representing a rotation from an axis and an angle
- make-quaternion
- Directly construct a quaternion
- make-primitive
- Bind a geom, transform and material to form a renderable object (also construct groups of other primitives)
- make-light
- Construct a lightsource from a geom + transform + material (material must be emissive)
OPath Documentation 2005-08-19