Geometry construction/manipulation functions

make-lowmesh
Construct a low-polygon (should be under 1,000,000 verts) mesh
load-wavefront-obj
Load a mesh from an Alias Wavefront .obj file
make-aabbtree
Construct a geom that represents a lowmesh + Axis Aligned Bounding Box Tree acceleration structure
make-sphere
Construct a sphere
make-transform
Build a transform from a displacement and a quaternion
make-quat-axis-ang
Construct a quaternion representing a rotation from an axis and an angle
make-quaternion
Directly construct a quaternion
make-primitive
Bind a geom, transform and material to form a renderable object (also construct groups of other primitives)
make-light
Construct a lightsource from a geom + transform + material (material must be emissive)



OPath Documentation 2005-08-19